Muinín Catalyst Sustainable STEAM
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Problem to Pitch
About the Course
Problem to Pitch, a versatile project-based learning module adaptable to any subject. Rooted in Design Thinking principles, this module unravels the cognitive, strategic, and practical processes underpinning creative problem-solving. The programme supports learners to develop a solution-focused minimum viable product or service linked to the SDGs. Through Problem to Pitch, students embark on a journey that transcends subject boundaries, nurturing innovative mindsets while addressing real-world issues. By mastering Design Thinking and local context engagement, learners emerge equipped to thrive in a fast-paced, ever-evolving world, armed with the tools to design their future and drive positive change.
Core Subjects: Climate Action and Sustainable Development, Design, Science and Maths
Key Skills Developed:
Design Thinking Proficiency: Introduces learners in Design Thinking's problem-solving techniques, fostering innovation and strategic thinking.
Local Context Engagement: Encourage exploration of real-world issues within the local community, enhancing tangible problem-solving skills.
21st Century Skillset: Equips students with adaptability, critical thinking, and collaboration capabilities, pivotal in our evolving technological landscape.
Learning Objectives:
Introducing Design Thinking: Immerse students in Design Thinking principles, nurturing their ability to approach challenges creatively.
Local Problem Exploration: Engage with real-world issues, enabling students to find practical solutions within their local context.
21st Century Skills Cultivation: Foster skills relevant to the modern world, equipping students to navigate rapid technological changes.
Empowerment through Design: Empower students to shape their experiences and contributions, realizing their potential as agents of change.
Systemic Thinking Application: Utilize systemic thinking alongside inquiry and project-based methods, enabling holistic problem-solving.
Addressing Global Goals: Align projects with Sustainable Development goals and the 2030 agenda, promoting solutions with a global impact.
Research +
Development
Problem to Pitch Overview
Problem to Pitch - Educators
Experimentation + Exploration
Implementation
Problem to Pitch Learners